Lootbound devlog 2 - Environment Progress





Hey everyone! This time around I have been taking a break from the programming and decided to focus on building up the environment. I was initially prototyping everything with marketplace assets ive been collecting over the years and mesh cubes, now im going into maya and replacing everything with my own 3D assets.
I'm still playing with the art design so it up in the air what kind of scifi environment i want. Ones thing for sure, expect to see more crazy cabling modelling, ive been having so much fun with it lately.
I don't know what to expect out of this blog, but if anyone has any ideas, feedback, criticisms, id love to hear it. This whole project is like in its early putty mode, it's already changed so much from its original direction 3 months ago!
Next up, i intend to finish up the environments, build a stronger design for the doors, and start setting up more interactive environment mechanics that help push immersion more
Get Portal Bounty Hunter
Portal Bounty Hunter
A first-person sci-fi horror collect-and-contain
Status | Prototype |
Author | monkeybit29 |
Genre | Survival, Action, Adventure, Platformer |
Tags | Horror, Singleplayer |
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